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Desolation
Desolation is not really a game, but rather a proof of concept.
It utilizes a custom written collision system implemented in Unity. The custom collision system can handle all 2D collisions from AABB to linetraces and can easily be used in any 2D game.

Type
Solo Project

Software
Unity
Visual Studio

Languages
C#

Team Size
1

Release
2021

Main Roles
Game Programmer
Designer

Key Insights
Implements a self written physics Implementation

Contributions
Physics Alghoritm
General Project informations
Description
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